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mtg banned

Competitive Magic the Gathering: Banned Cards

Competitive Magic: the Gathering can often be a stark contrast to what the vast majority of Magic players are used to. Large scale tournaments post attendance numbers in the thousands, and some players make their living traveling the tournament circuit every weekend and playing the most powerful decks comprised of the most powerful cards. And with the ever-increasing availability of information online, the results from these tournaments are often available within moments of the conclusion, complete alongside with deck lists, commentary, and breakdowns from pro-players and spectators alike. As always, patterns begin to emerge and become clear. Newer players aspiring to turn their hobby into a means of income will take note of decks that win and the cards used, then build the same decks in the hopes of putting up similar results. If enough players do the same thing, the focus of the game shifts to compensate for it – until invariably large tournaments become almost routine in their results, with the top decks in each event often being the same in a series of decks. This sounds dour, but oftentimes there are many popular decks and plenty of variance in the format. Other times it can take a lot of the fun out of the game though.

The beauty of the way the Standard MTG format is set up is that cards continually rotate in and out as time goes on so EVENTUALLY the decks are forced to change. Rarely is there ever an issue in that respect that time and the influx of new cards doesn’t correct. However, sometimes a card gets printed that is simply overpowered beyond the game’s ability to self-regulate. At those times the tournaments become irrevocably skewed towards those decks. Content put out from secondary markets and venues reflect this bias as well, and the price of single copies of the cards in those decks increase often beyond what is reasonable for even the more hardcore fans of the game. In these instances, the developers of the game will often try to release cards to counteract the card, though sometimes these interactions aren’t apparent or combinations of cards already existing make these remedies ineffective. In these rare cases Wizards of the Coast steps in and will ban the use of the card from competitive play. To put things in perspective, this is very rare. As long as the game has been in existence (since 1993) it has only happened seven times – now eight, as Wizards has banned not one but three cards from standard format. Bloggers and pundits of the game have been weighing in on the bans every day since they were announced, and opinions fall on all sides of the issue.

But what does this mean to the casual fan of the game? By and large we focus on a more casual crowd here at Family Fun Hobbies, so what happens at large tournaments probably might not matter much to you when you and your friends sit down to play here. It comes down to finance; supply and demand – now these cards are in less demand. Competitive players will no longer be needing these previously expensive and powerful cards. Those who have them will begin to sell and trade them at lower prices, and the singles market will flood with copies. Casual players will be able to acquire copies at lower and more reasonable prices, though their play will be limited to casual playgroups.

For a more in-depth discussion and fulled list of Banned and Restricted Cards Click Here! To learn more about Magic the Gathering in general Click Here!

What do you think of the new list? Let us know on our Facebook Page!

– Sean Brietenbach, Assistant Manager and Events Coordinator

Gift Registry

Keep your Birthday/Gift Registry on file with Family Fun Hobbies!

Family Fun Hobbies is pleased to announce our Birthday/Gift Registry. Simply fill out the form below (we can help) and ask a Sales Associate to keep it on file for you. We will contact your family and friends to let them know you have a registry with us and let them know they can shop for you from it.

Your list will remain on file 3 months past your event date for those procrastinators in your life!

Gift Registry

15 Adult Party Games

15 Perfect Party Games for the Adults!


1. ROFL
– Can you condense a well-known phrase down to just a few letters and symbols? Can you do it using fewer characters than any other player, but still get your message across? Find out with ROFL! ROFL! pits players against each other as they strive to condense messages down to as few characters as possible. To start a turn, players see a phrase card, while the Guesser does not. Players compete with one another to accurately relay the secret message on the phrase card in as few characters as possible. If the Guesser can figure out the original phrase from your clue before time runs out, you both score points! Everybody gets to be a Guesser once per round, and the player with the most points after three rounds wins! Put your texting and twitter skills to use in this fun, fast paced game!

ROFL

  • A family friendly, clever “texting” party game by John Kovalic of Dork Tower and Munchkin fame!
  • OMG! Take turns guessing phrases in as few characters as possible!
  • Dry-erase boards & pens, 350 entries, and your intuitive nature make every game fresh, new, and funny!
  • Phrases range from those made famous in television, movies, and books to well-known historical quotes
  • A creative party card game for 3-7 players, ages 13+, with easy to learn rules, and a 30 minute playing time. – Katrina Placer, Family Fun Hobbies Owner and Marketing Manager

2. The Big Bang Theory – The Party Game – Genius is relative in The Big Bang Theory Party Game, a game that allows you and your friends to revisit moments from the smash hit TV series. Whether you’ve earned a Ph.D. in the science of “The Big Bang Theory” or are discovering the world of Leonard, Sheldon, Howard, Raj, and their neighbor Penny for the first time, you’re guaranteed to be laughing and having fun.

In each round, one player serves as Referee, flips over a Red card, and reads it aloud; if it has a green background and says “Experimental Formula” on it, the Referee indicates that as well. The other players – who havThe Big Bang Theorye seven cards in hand – each submit one or two cards face down that they feel best describes the category or description on the Referee’s card. For example, if the Red card says “Often Leads to Disaster”, you could submit a Blue card such as “Killer Robot”. If the Red card were an Experimental Formula, such as “Hilarious Battle”, you submit two Blue cards using your envelope, such as “Horny Engineer” and “Giant Rabbits”.

If any player has a “Bazinga!” card in hand and wants to play it, he must do so after each player has made a submission, but before the Referee has revealed them! The Referee then reveals cards from the Red Deck until he reveals a card of the same type (either Basic or Experimental Formula) as the original card, thereby creating entirely new criteria by which to evaluate those same submissions.

Next, the Referee mixes up the submitted Blue cards or envelopes so that no one knows who submitted what. Then, the Referee turns all of the cards face up, reading each card name aloud. He then ranks each card (or pair of cards) in the order he feels best matches the criteria on the Red card. The first place submission is awarded the highest numbered point chip, which is taken from the pile, the second place submission is awarded the second highest point chip, and so forth. The player to the left of the Referee becomes the new Referee, and you start a new round. Whoever ends up with the most points wins! 3-7 Players. 30 minutes play time. Ages 15+. – Robert Placer, Family Fun Hobbies Owner and Store Manager

 

3. Werewolf – My game submission for favorite party game is Werewolf, which is available in various different versions with slightly different twists on the basic game. The game caters primarily to the teen to adult crowd with an age range of thirteen and up. As an adult, I enjoyed it a great deal. The game typically take anywhere from 30 to 90 minutes to play, though with aWerewolfdded roles and players it could take longer – the game has the ability to host up to 75 players at once! It is similar to most murder mystery style party games where a player is attempting to ferret out which of the attendees is a werewolf before they are “eaten” by wolves. While it won’t appeal to any hardcore gamers, it is a very lightheartedparty game that will keep a crowd of people entertained and give players the opportunity to play their roles however they see fit. Replayabilty varies depending on the size of the crowd you accumulate from one session to the next, but it’s definitely worth having around for keeping a large crowd of party people engaged. –  Sean Brietenbach, Family Fun Hobbies Assistant Manager and Events Coordinator

4. Red Flags: The Game of Terrible Dates – Have you ever had a date that felt perfect in every way, the person was perfect in every way, and everything was going perfectly…until you found out one not so teeny, tiny MAJOR problem? Then Red Flags might be the perfect game for you. Easy to learn and fun to play with a large group of friends, the premise is simple: The Single (the judge) for each round will be given potential love interests with amazing qualities to entice them to pick the best person. PlaRed Flagsyers will do so by adding ‘perk’ cards to the potentials, giving the Single more and more reasons to like them. But, there’s of course a catch; opposing players will have the opportunity to play ‘Red Flags’ on each date to bring their positive qualities a bad name. Each player will then be able to argue in favor of their date. The person who wins the most arguments, and therefore dates, wins the game. This game great for larger groups and parties, and is sure to be a hit, providing you don’t find too many Red Flags along the way. 3-10 players. Ages 17+. 30 minutes playing time. –  Chino Devine, Family Fun Hobbies Sales Associate

 

5. Wits and Wagers Deluxe Edition – With over 1 million sold, Wits & Wagers has become a modern classic and is still the most award-winning party game in history!  Wits & Wagers Deluxe Edition is the same game you know and love, but now loaded with upgrades!

  • -New casino-quality wagering chipsWits and Wagers
  • Crease-free felt mat
  • Deluxe dry-erase markers with erasers
  • Premium cardboard currency chips

Do you know the average number of pizza slices eaten by Americans each day? Of course not! That’s the fun. No one knows the answers, but everyone can take a guess. The felt betting mat and different payout odds will make you feel like a Vegas high roller. Get lucky and you’ll cheer like you hit the jackpot!

  1. Read a fun question…Everyone writes down a guess.
  2. Place your bets… Which guess is closest?

Feeling confident? Bet on yourself.
Think others know better? Bet on them.
No idea? Bet on any guess and hope to get the closest aHappy Salmon Card Gamenswer! – Robert Placer, Family Fun Hobbies Owner and Manager

6. Happy Salmon – Happy Salmon is the simple, fast-paced card game packed to the gills with high-fivin’, fin-flappin’ fun. Actions including the classic “High 5”, the unifying “Pound It”, the frantic “Switcheroo”, and the delightful “Happy Salmon” will leave players doubled over in laughter. With so many mini-celebrations built into the play, it’s the happiest game ever!

How to Play:

  1. Everyone calls out the action shown on their top card.
  2. When two players have a match, they celebrate by
    performing that action together, then discard their top card.
  3. The first player to match all of the cards in their deck wins!

It even comes in it’s own handy carrying case, a Happy Salmon! Perfect for bringing to your next party! I love how silly and interactive this game is and that any skill level can pick it up quickly! – Katrina Placer, Family Fun Hobbies Owner and Marketing Manager

7. Times Up Deluxe – Time’s Up Deluxe is the tenth anniversary edition of one of the most popular party games for gamers! This edition, includes the best of the cards from thTimes Up!e base set and the two expansions (525 cards), a whole bunch of new cards, and best of all, a very handy new electronic timer.

Time’s Up! is a party game for teams of two or more players (best with teams of two). The same set of famous names is used for each of three rounds. In each round, one member of a team tries to get his teammates to guess as many names as possible in 30 seconds. In round one, almost any kind of clue is allowed. In round two, no more than one word can be used in each clue (but unlimited sounds and gestures are permitted). In round three, no words are allowed at all. Includes rules for an odd number of players as well as an optional fourth round.  This game is espeicaly fun when played in couples or with BFF’s, the better you know your teammate, the better you will do! Ages 12+. 3 or more players. Playing time 60 minutes. – Robert Placer, Family Fun Hobbies Owner and Manager

8. Word on the Street – In Word on the Street, players – either individually or in teams – try to claim letter tiles from the game board. To set up the game, seventeen letter tiles (all the consonants in English other thWord on the Streetan j, q, x, and z) are placed in a strip down the center of the game board – the median strip of the street, if you will, which has two “traffic lanes” on either side of it. On a turn, one team is presented with a category such as “types of fruit” or “something a player is wearing”, and that team has thirty seconds to come up with an answer in that category, then move the letters in that word toward their side of the game board. Any letters in the word that are not on the game board are skipped. If the answer were “pineapple”, for example, the team would move P, N, P, P and L. If a team moves a letter off the game board, it has claimed that letter and that tile will not move for the remainder of the game. The first team to claim eight letter tiles wins!

The game comes with a timer and suggests playing one word per 30 seconds. I prefer playing for as many words as you can during the 30 seconds! This game works well as 2 player, but it’s a blast in teams because you have a deeper vocabulary to work from, and inevitably someone who spells better than the rest of the team! – Katrina Placer, Family Fun Hobbies Owner and Marketing Manager

9. BuzzWord – 2004 Games Magazine Games 100 Honoree! BuzzWordFirst, divide everyone into two teams. On your team’s turn, one member attempts to give clues to 10 words. The cards state its “buzzword”. Other team members must solve each clue by saying the phrases that includes the buzzword. Meanwhile, the other team keeps track of the time and the missed clues. Score one point for each correctly solved clue. The clue giver reads the missed clues to the other team, giving them a chance to score. First team to reach 50 points wins. Watch out! You only get 45 seconds to complete your answers to questions ranging from easy to quite difficult. – Katrina Placer, Family Fun Hobbies Owner and Marketing Manager

10. Faux-Cabulary – Playing Faux-Cabulary is very simple. If you’re familiar with Apples to Apples or some of the other party games we’ve reviewed, you’ll have a good idea about the way the game plays. The goal is to be the person that has their selection chosen the most times after a certain number of rounds or the first person to have their entry chosen X number of times. But instead of having a set of cards that players select to submit for the vote, in Faux-Cabulary players have word or syllable cubes that they use to generate their own answers.

In Faux-Cabulary a roundFaux-Cabulary starts with the “Wordmeister” pulling a card from the stack and reading the definition. Then the other players take their 3 random cubes with syllables written on them and create words that will match the definition. Of course they make up their words without letting others see what they’ve created and then they hide their word with a cool cover and put it in the middle of the table..

Once all the words are covered and in the middle of the table, they get mixed around and the Wordmeister reveals and reads the newly created words out loud. Once the laughing has died down, the Wordmeister selects their favorite word that matches the definition. Then the player who made up the chosen word gets the definition card and players move on to the next round.

Out of the Box recommends this for Ages 13+. And even though we typically play games with younger players than publishers recommend, in this case, we think Out of the Box has is pretty close. We’ve found that younger players just seem to get frustrated which leads to the game not being a lot of fun for them. But if you break it out with adults and older kids, you’ll have some creative fun. – Robert Placer, Family Fun Hobbies Owner and Manager

11. Never Have I Ever: The Game of Poor Life Decisions – Never Have I Ever takes the traditional party game to the next level by providing hundreds of prompts designed to relive life’s funny, embarrassing, and awkward moments. In addition to inspiring players with unique scenarios to help uncover those hidden stories, the game introduces a competitive element to up the ante, called “the wall of shNever Have I Everame.” Intended for 4 to 12 players from ages 18 and up. The instructions are simple. Each player is dealt 10 Play Cards and a pile of Rule Cards sits on the table. The person starting the game picks a Rule Card from the pile, reads the directions aloud, and all the players do what the Rule Card says. If you are not guilty of the Play Card, you discard it. If you are guilty of the Play Card, you get to keep it. The first person to have 10 Play Cards in front of them wins. The only rule? No judgment.

Every game of Never Have I Ever presents a chance to relive life’s funny, embarrassing and awkward moments with your friends. We’ve thought of hundreds of things you may or may not want to admit, and added rules to spice things up. You’ll be amazed how quickly you can learn about someone. Warning, don’t play this with your Mom unless you want her to know your life’s escapades! – Robert Placer, Family Fun Hobbies Owner and Manager

12. Telestrations and Telestrations After Dark – The award-winning game Telestrations will keep your family and friends entertained and laughing! Draw what you see then guess what you saw for hilarious and unpredictable outcomes. Ages: 12+. 4-8 PlayersTelestrations

  • Over 1,700 words, 8 erasable sketch books, 8 dry erase markers, and 8 clean-up cloths
  • Perfect for families, small parties, and friends new and old. A great ice breaker!
  • No Drawing Skills Required.  Stick figures & sense of humor welcome!

Telestrations After Dark is the Telestrations party game all grown up. Telestrations After Dark is the adults only version of the #1 LOL party game Telestrations. Draw what you see then guess what you saw for hilarious, weird, irresponsible and just plain wrong outcomes. Telestrations After Dark™ is “adults only” miscommunication at its best! Ages 17+. 4-8 Players. – Robert Placer, Family Fun Hobbies Owner and Manager

13. Bang! – This is a long time favorite of mine! “The Outlaws hunt the Sheriff. The Sheriff hunts the Outlaws. The Renegade plots secretly, ready to take one side or the other. Bullets fly. Who among the gunmen is a Deputy, ready to sacrifice himself for the Sheriff? And who is a merciless Outlaw, willing to kill him? If you want to find out, just draw (your cards)!” (From back of box) The card game BANG! recreates an old-fashioned spaghetti western shoot-out, with each player randomly receiving a Character card to determine special abilities, and a secret Role card to determine their goal.

Four different Roles are available, each with a unique victory condition:Bang!

  • Sheriff – Kill all Outlaws and the Renegade
  • Deputy – Protect the Sheriff and kill any Outlaws
  • Outlaw – Kill the
    Sheriff
  • Renegade – Be the last person standing

A player’s Role is kept secret, except for the Sheriff. Character cards are placed face up on table, and also track strength (hand limit) in addition to special ability.

There are 22 different types of cards in the draw deck. Most common are the BANG! cards, which let you “shoot” at another player, assuming the target is within “range” of your current gun. The target player can play a “MISSED!” card to dodge the shot. Other cards can provide temporary boosts while in play (for example, different guns to improve your firing range) and special one-time effects to help you or hinder your opponents (such as Beer to restore health (Note: I’m not a beer drinker, but who can’t appreciate this card? lol0, or Barrels to hide behind during a shootout). A horse is useful for keeping your distance from unruly neighbors, while the Winchester can hit a target at range 5. The Gatling is a deadly exception where range doesn’t matter: it can only be used once, but targets all other players at the table! Ages 8+. 4-7 Players. 20-40 minutes playing time.  – Katrina Placer, Family Fun Hobbies Owner and Marketing Manager

14. AEG Big Game Night Box 2016 -Each Big Game Night Box contains the following 4 games from acclaimed designer Seiji Kanai:

  • Love Letter — Kanai Edition with oversized cardsAEG Big Game Night 2016
  • Say Adios to the Villains (Doomtown: Reloaded ™themed Say Bye to the Villains)
  • Eight Epics — Kanai Edition
  • Regality and Religion – Kanai Edition

You will also find:

  • 2 boxes fitted to contain up to 7 games from AEG’s pocket line!
  • 3 empty pocket line boxes to store gaming components such as dice, tokens or even other games!

Players: 8+ . Ages: 14+. Playtime: Hours of fun!
1 copy of Love Letter — Kanai Edition with oversized cards
1 copy of Say Adios to the Villains (Doomtown: Reloaded ™themed Say Bye to the Villains)
1 copy of Eight Epics — Kanai Edition
1 copy of Regality and Religion – Kanai Edition

If you are a fan of AEG Games or wanting to learn more about them, this is a great way to get your “in”! – Robert Placer, Family Fun Hobbies Owner and Manager

15. Unspeakable Words – Unspeakable Words is the Call of Cthulhu Word Game designed by James Ernest and Mike Selinker. In the game, you and your opponents will attempt to form words from the letter cards in your hand. Each letter is worth points – the amount of points is determined by the number of angles in the letter (where the hounds of Tindalos are lurking!). You may try to make the highest scoring word possible, but… you’ll have to test the strength of the word against a roll of the 20-sided die. Roll equal to or higher than the value of your word and you’re safe… but roll less than the value of your word and you lose a precious piece of your sanity, represented by an adorable Cthulhu pawn! Each letter is uniquely illustrated with Unspeakalbe Wordsa horrifying character from the works of H.P. Lovecraft, which adds to the dark whimsy of the game. Since its release in 2007, Unspeakable Words has been received with great reviews. It was Games Magazine’s Word Game of the Year and the Best Party Board Game at BoardGameGeek’s Golden Geek Awards. In 2008, a second edition of Unspeakable Words was released, this time with purple pawns. Because of the flexibility of the game, a second deck and second set of pawns can be added for twice as many players. Since the inception of Unspeakable Words, Playroom Entertainment has wanted to release more specialized editions. With the deluxe edition, you can upgrade the Unspeakable Words game with special multi-colored pawns (five pawns each of eight colors to play up to eight players!), a dice/pawn bag and additional cards! AND…this Deluxe Edition features artwork by famed artist John Kovalic! Ages 10+. 2-8 Players. – Robert Placer, Family Fun Hobbies Owner and Manager

 

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7 Great Gift Games for the Whole Family

7 Great Gift Games for the Whole Family!

1. Evolution – Evolution is a game about making and evolving animals species into the best they can be! This is a resource management game for 2-6 players. The game is appropriate for ages 12+ due to lots of small tokens and other pieces to keep track of, and takes about an hour to play. The objective is to collect as many food tokens as possible by populating your species and giving them traits that allow them to forage for more food and protect them from carnivorous predators! The game is simevolution-layoutilar to the popular Catan, where players need as many resources as possible to flourish, and also similar to poker or other card games, where it involves players contributing food resources to the watering hole “pot” and bluffing what trait cards they may have to evolve their species with. The game is especially great for any animal or science lover you may know, as it brings in many topics and tropes they may enjoy. This is a nice, more casual game, that really feels like you are creating and evolving your very own animal species. One of the best parts is playing it for the first time or with new friends and figuring out what helps your species survive best and seeing how you can creatively mix and match abilities to give your animals an edge! This game is available in our European board game section, along with its expansions “Evolution: Flight” and “Evolution: Climate” that bring in flying abilities and weather related conditions to the game! – Greg Peck, Family Fun Hobbies Sales Associate

2. Ticket to Ride – Ticket to Ride is a game for people aged 8 and up where you attempt to build and link rail lines across a map of the US (other maps are available). It suits 2-5 players and takes between half-an-hour to an hour to play. Thouticket to ridegh it might be more challenging for small children, it is easy to pick up and is a simple and addictive game that replays moderately well over time. Different versions of the game offer alternative maps, giving the game newfound freshness with expanded purchasing. I enjoyed the nuanced strategy of linking different railways to meet ultimate objectives while simultaneously trying to figure out and prohibit my opponents from meeting theirs. – Sean Breitenbach, Family Fun Hobbies Assistant Manager and Event Coordinator

3. Dastardly Dirigibles – Professor Phineas Edmund Hornswoggle, famed airship builder, is retiring and you are anDastardly Dirgibles engineer competing to inherit the Hornswoggle factory! Build your airship from different parts of nine beautiful suits, while also using special cards to your advantage or to thwart your opponents. The round ends when the first airship is complete — but you score only the suit used most in your airship. The player with the highest score after three rounds wins! For ages 8+ and 2-5 Players! – Katrina Placer, Family Fun Hobbies Co-Owner and Marketing Manager

4. World’s Fair 1893 – The World’s Fair of 1893 in Chicago was a spectacular international exhibition that showcased many great achievements in science, technology, culture, and entertainment. Acting as organizers of the fair, players work diligently to increase their influence throughout the faWorld's Fairir and obtain the grand exhibits that will be put on display. The organizer who has earned the best reputation when the fair begins will emerge the victor! On each turn of World’s Fair 1893, the active player sends a supporter to one of the five areas and gather all of the cards by it. New cards are then added to some of the areas, and the next player takes a turn. The five areas represent sections of exhibits, like Fine Arts and Electricity. Some cards represent exhibit proposals in one of those five areas, others represent influential people who give you bonus supporters, and other cards represent tickets for attractions and concessions along the Midway. 2-4 Players, Ages 10+ – Rob Placer, Family Fun Hobbies Co-Owner and Manager

5. Betrayal at House on the Hill – My pick for a family fun game would be Betrayal at the House on the Hill. The game is slightly complicated but can be learned easily. What is awesomBetrayal at House on the Hille about the game is that it it is a tile laying game, and it is different every time. Betrayal at House on the Hill quickly builds suspense and excitement as players explore a haunted mansion of their own design, encountering spirits and frightening omens that foretell their fate. With an estimated one hour playing time, Betrayal at House on the Hill is ideal for parties, family gatherings or casual fun with friends. Secretly, one of the characters betrays the rest of the party, and the innocent members of the party must defeat the traitor in their midst before it’s too late! Betrayal at House on the Hill will appeal to any game player who enjoys a fun, suspenseful, and strategic game. Betrayal at House on the Hill includes detailed game pieces, including character cards, pre-painted plastic figures, and special tokens, all of which help create a spooky atmosphere and streamline game play. The game is a blast! Ages 12+, 3-6 Players. – Tony Weeks, Family Fun Hobbies Sales Associate

6. Sushi Go! – In the super-fast sushi card game Sushi Go!, you are eating at a sushi restaurant and trying to grab the best combination of sushi dishes as they whiz by. Score points for collecting the most sushi rolls or making a full set of sashimi. Dip your favorite nigiri in wasabi to triple its value! And once you’ve eaten it all, finish your meal with all the pudding you’ve got! But be cGAMEWRIGHT-249areful which sushi you allow your friends to take; it might be just what they need to beat you!

Sushi Go! takes the card-drafting mechanism of Fairy Tale and 7 Wonders and distills it into a twenty-minute game that anyone can play. The dynamics of “draft and pass” are brought to the fore, while keeping the rules to a minimum. As you see the first few hands of cards, you must quickly assess the make-up of the round and decide which type of sushi you’ll go for. Then, each turn you’ll need to weigh which cards to keep and which to pass on. The different scoring combinations allow for some clever plays and nasty blocks. Round to round, you must also keep your eye on the goal of having the most pudding cards at the end of the game! Ages 8+, 2-5 Players, – Robert Placer, Family Fun Hobbies Co-Owner and Manager

7. Suspend –  A family game of tricky hangs and steady hands! Try this hanging balance game and you’ll be hooked! Suspend comes with 24 notched, rubber-tipped wire pieces to hang from a tabletop stand. Sound easy? Try adding another piece!Suspend Each time a bar is added, the balance shifts, the difficulty changes and the incredible midair sculpture transforms. Can you add all your game pieces without making it fall? This tricky game for 1-4 players is a test of steady nerves and steady hands. Ages 8+, but you can play with younger ones with modifications for their abilities.  – Katrina Placer, Family Fun Hobbies Co-Owner and Marketing Manager

 

7 Great Gift Games for Teens!

7 Great Gift Games for your Teenager!

1. Dominion –While there are many games which introduce similar mechanics and more intricate designs since its original release, Dominion is still the forerundominionner for the modern CCG (collectible card game) in the same vein as older, more established TCG (trading card games) such as Magic: The Gathering, Pokémon, and Yugioh (to name a few). Dominion offers a twist, however, in its “deck builder” design wherein players would not come with a pre-constructed deck to play against each other, but begin with the same access to the same resources and build their decks as play went on from an all-inclusive boxed set of cards. Coupled with its randomizer mechanic for setting up each game, along with its multitudinous expansion sets, Dominion offers literally thousands of unique play experiences, becoming the perfect choice for any card game enthusiast to enjoy for years to come. – Chino Devine, Family Fun Hobbies Sales Associate

 

2. King of Toyko – King of Tokyo is a wonderful game for teens, especially those who like Godzilla movies. Players pick a giant monster, and the goal is to take control of Tokyo and destroy it. GiaKOT2-3D_Boxnt monster noises are optional. Combine your dice to gather energy, heal your monster or just slap the other monsters down! Spend your energy to trigger permanent or one-shot special powers: a second head, body armor, nova death ray…Stop at nothing to become the King of Tokyo… but that’s when the real trouble begins for you! 2-6 Players. Ages 8+ – Sean Breitenbach, Family Fun Hobbies Assistant Manager and Event Coordinator

 

3. Ascension – My favorite game for teens would have to be Ascension. It is personally one of my favorite games. It is a bit more challenging but it is easily learned. It is a deck building game in which you use hero’s to gain power and defeat monsters to win. Once you get the hang of 5tribesit is so much fun and you can move up to the more challenging expansions. The game revolves around the Center Deck that contains Heroes, Constructs, and Monsters. Players take turn recruiting Heroes or Constructs for their decks, or defeating Monsters for the Honor and other bonuses. It’s a game that is different each time you play. There are so many cards to build your deck with that it changes every time! – Tony Weeks, Family Fun Hobbies Sales Associate

 

4.  Word on the Street – Players, either individually or in teams, try to claim letter tiles from the game board. To set up the game, seventeen letter tiles (all the consonants in English other than j, q, x, and z) are placed in a strip dowwodn the center of the game board – the median strip of the street, which has two “traffic lanes” on either side of it. On a turn, one team is presented with a category such as “types of fruit” or “something a player is wearing”, and that team has thirty seconds to com
e up with an answer in that category, then move the letters in that word toward their side of the game board. Any letters in the word that are not on the game board are skipped. The first team to claim eight letter tiles wins! This game is great for teens as it challenges their spelling skills, but also encourages team work in a fun, fast paced way. – Katrina, Family Fun Hobbies Owner and Marketing Manager

 

5. Five Tribes – Crossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala. The old sultan just died and control of Naqala is up for grabs! The oracles foretold of strangers who would maneuver the Five Tribes to gain influence over the legendary city-state. Will you fulfill the prophecy? Invoke the old Djinns, move the Tribes into position at the right time and the Sultanate may become yours! Designed bascensiony Bruno Cathala, Five Tribes builds on a long tradition of German-style games that feature wooden meeples. Here, in a unique twist on the now-standard “worker placement” genre, the game begins with the meeples already in place – and players must cleverly maneuver them over the villages, markets, oases, and sacred places tiles that make up Naqala. How, when, and where you dis-place these Five Tribes of Assassins, Elders, Builders, Merchants, and Viziers determine your victory or failure.  I love this game, it involves thought, bidding and skill, though I tend to over think things! Challenge me to a game, I’ll say “yes”, but will most likely lose! – Rob Placer, Family Fun Hobbies Owner and  Manager

 

6. Just Desserts – Just Desserts is a relatively simple game for teens to pick up. Players are waiters attempting to get guests their favorite dessert, or at least some combination of desserts that matches all the things they like,
without giving them something they don’t like. Who can satisfy the most guests? JustDesserts_3D-Contents_smThis is a great game for playing again and again. – Sean Breitenbach, Family Fun Hobbies Assistant Manager and Event Coordinator

 

7.Loonacy –  Loonacy is great game for almost anyone, because it has almost no learning curve. The goal is to match pictures on cards. There are no turns, and the first person to play all of their cards wins. Loonacy is a really quick game, so it’s great for when players don’t have a lot of time, but it caLoonacy.contents-S It’s easy enough to teach in a single sentence, and so addictive you can’t play just one game.  Speed of the hand and luck of the draw determine the winner in this frenzied free-for-all! – Sean Breitenbach, Family Fun Hobbies Assistant Manager and Event Coordinator

 

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