Seven Snowed-In Suggestions

Seven Snowed-In Suggestions for Family Fun!


We know what it’s like, being snowed-in can get monotonous, but have no fear Family Fun Hobbies is here!

With the impending storm, we wanted to give you some ideas to preemptively stop boredom beforeit starts with Seven Snowed-In Suggestions to keep you and yours sane.

1.  Mad Libs – You remember how much fun you had, share it with your family. We have tons of different books in stock for every interest.

Mad Libs

2.  Forbidden Island/Forbidden Desert – In this 2-4 Player BoardGame, teams go on missions to claim four sacred treasures. The game stresses problem solving, strategic thinking and cooperation. Dare to discover Forbidden Island! Join a team of fearless adventurers on a do-or-die mission to capture four sacred treasures from the ruins of this perilous paradise. Your team will have to work together and make some pulse-pounding maneuvers, as the island will sink beneath every step! Race to collect the treasures and make a triumphant escape before you are swallowed into the watery abyss!For a quick video teaser click here. 30 minutes play time. Ages 10+
Forbidden Island

3. Dixit (and expansions) – There is an old saying that every picture tells a story. Live the truth of that saying in the game Dixit, in which lovingly crafted pictures shape stories that you tell. Winner of the 2010 Spiel des Jahres award for Game of the Year, Dixit can be played with three to six players, and is suitable for adults and children, family and friends, and anyone with whom you share a common language.

In this game of imagination and creative guesswork, players take turns playing the storyteller, telling a brief story based on a picture card. As the storyteller, you select a card from your hand, play it facedown, and speak a word, phrase, or sentence represented by the picture. The others play facedown the picture card fromtheir own hand which best represents, to them, what you’ve said. The cards are shuffled and revealed, and each player votes for the image that they think inspired the storyteller’s brief tale.

If all players correctly guess the storyteller’s card, everyone but the storyteller earns two points. If only a few players guess it, then they and the storyteller earn three points. In thatcase, every player, including the storyteller, earns a pointper vote that their card received so that the most imaginative matches between pictures and words are rewarded no matter who made them. 3-6 Players, Ages 8+.Dixit

4. Puzzles – We have them for all age ranges and all interests! Puzzles are an excellent activity for keeping your brain sharp. They challenge your dexterity, spatial reasoning, and logic. Even better, they work both sides of your brain simultaneously, something few other activities do. The creative side works to see the finished product, while the logical side works to fit the pieces. Plus, Puzzles are interactive. Your entire family can work on one puzzle together, creating valuable social interaction! Even better, puzzles don’t require electricity if the power goes out during the storm!

 

Building a Puzzle

5. Happy Salmon – Who doesn’t love a card game which involves fish, high fives and fist bumps? Click here for a quick demo! Happy Salmon is the simple, fast-paced card game packed to the gills with high-fivin’, fin-flappin’ fun. Actions including the classic “High 5”, the unifying “Pound It”, the frantic “Switcheroo”, and the delightful “Happy Salmon” will leave players doubled over in laughter. With so many mini-celebrations bHappy Salmon Card Gameuilt into the play, it’s the happiest game ever!

How to Play:

  1. Everyone calls out the action shown on their top card.
  2. When two players have a match, they celebrate by
    performing that action together, then discard their top card.
  3. The first player to match all of the cards in their deck wins!

6. Adult Coloring Books – “In a very short time, coloring has proven surprisingly addictive for America’s stresseAdult Coloring Bookd, anxious, and overworked. Therapeutic without being therapy, meditative without being meditation, creative without being creation, artsy without being art, the supposedly soothing activity has also become a big business—in 2015 alone, US sales of coloring books shot up from 1 to 12 million units.” – qz.com

We have a huge selection of coloring books in store to keep you occupied while the kids run amuck in the snow. Coloring also helps to reduce stress and anxiety! Who doesn’t love that?

 

7. Science Kits – Family Fun Hobbies has a huge selection of science kits from the short to the involved to cover many interests and age ranges.  Kits are a great help for parents who teach their children at home by themselves and want to make the topics interesting or just to fill some time in an educational way. Science kits make use of real life investigations that help kids to think about what they have learnt and how to apply it when they go outside to discover, or while they are in the classroom. Overall, educational science kits will teach a child science concepts that they can apply to the world around them, and help them think outside the box. Teachers and parents find these kits very useful in educating their children because these kits help teach both the in-depth principles of science and the hand-on learning of science.

We hope you’ve enjoyed our Seven Snowed-In Suggestions for Family Fun!

Please share your suggestions on our Facebook Page.

 

 

 

New York Toy Fair

New York Toy Fair 2017

Family Fun Hobbies is once again heading to the New York  Toy Fair! So what does that mean?

Click the Pickachu to watch a quick review of TFNY 2016!

114th North American International Toy Fair™
#TFNY is the largest toy, game, and youth product marketplace in the Western Hemisphere!

OWNER: Toy Industry Association

SHOW DATES: Saturday, February 18 9 a.m. – 6 p.m.
Sunday and Monday, February 19 and 20 9 a.m. – 6 p.m.
Tuesday, February 21 9 a.m. – 4 p.m.

WHERE: Jacob K. Javits Convention Center. New York, NY

PARTICIPATION: 1,126 total exhibitors from 31 countries
(Pre-registered as of February 2, 2017) 103 first-time exhibitors

11,000 registered buyers representing more than 4,000 of unique retail outlets

21 of the top 25 Toy Sellers representing the $26 billion domestic U.S. toy
industry

This year, Toy Fair will attract more than 30,000 registrants (including nearly 13,000 retailers, wholesalers, importers, buying groups, and trade guests) from more than 100 countries.

EXHIBIT SPACE: 443,000 net square feet on-site at the Javits Convention Center

BASIC INFORMATION:

  • NYC is a playground this week! At the Javits Convention Center and across the city, more than 1,100 toy companies are showcasing the products that will be under the tree this Christmas to retailers only, it’s not open to the public!
  • As the largest toy show in the Western Hemisphere, Toy Fair is a massive celebration of play.
  • This year’s marketplace is bigger than ever. The show is the equivalent to more than seven football fields filled with creative, innovative, and skill-building toys and games!
  • Who comes to Toy Fair? There are more than 30,000 attendees from over 100 countries. That’s toy inventors and designers, manufacturers, toy buyers from retailers of all sizes, wholesalers, importers, entertainment executives, and more. If someone is connected to the toy industry, they are probably in town this week!
  • Toy Fair has a dedicated area for new exhibitors called the “Launch Pad.” It is a great place to see new up-and-coming toy inventors as well as international companies looking to expand their product to the U.S. Located in Hall 1E of the Javits Center, Toy Fair first-timers represent 17 countries including Belgium, Canada, France, Germany, Hong Kong, Japan, the UK, and Poland.
  • Toy Fair is important because play is important. Toys – which are the tools of play – promote the development of children’s cognitive, social, emotional, and fine and gross motor skills.
  • U.S. toy and game sales rose by 5 percent in 2016, according to NPD. This speaks to the innovation and creativity of the industry. Collectibles were a top contributor to the industry’s growth. Sales jumped 33 percent and represented 9 percent of the industry’s total dollars. Additionally, games and puzzles, dolls, and outdoor sports and toys were the top three performing super-categories, each posting double-digit sales growth in 2016 compared to 2015.
  • From board games and dolls to outdoor toys and e-connected playthings, the toy industry is churning out an incredibly diverse array of products for kids to play with!
  • A well-rounded day of play is important for families. There is room for both traditional toys and digital playthings to help round out the play experience.


Based on data provided by The NPD Group and/or the U.S. Department of Commerce

In the United States:
o The average price of a toy is around $10.
o The estimated three billion units sold across the nation each year generate approximately $26 billion in direct toy sales.
o 2016 ended with a 5 percent increase in overall U.S. toy sales, according to The NPD Group. Growth categories included: games and puzzles (+18%), dolls (+10%), outdoor and sports toys (+10%), plush (+6%), infant and toddler preschool toys (+3%), youth electronics (+3%), and vehicles (+1%).
o Interesting to note: Collectibles were a top contributor to the industry’s 2016 growth, with sales growing 33 percent to reach $1.8 billion. Collectibles represented 9 percent of total toy industry dollars. Among NPD super-categories, outdoor sports and toys had the largest dollar amount increase at $328 million.

Image may contain: 2 people, people on stage, crowd and text

What does this all mean to you, our customers?

It’s pretty simple really. It means that when you shop with Family Fun Hobbies, you are helping to grow this amazing industry of toys and games. You are helping a small, local business and you are part of a growing trend! To get you involved Katrina and Rob will be posting pictures, updates, videos, surveys….whatever they have time for, to our Facebook and Twitter accounts! We NEED your input so that we are focusing the store in the direction you want it go. As a reward for your help, we will give away all of the #TFNY SWAG we get via random drawing. You just have to interact with us to be entered!

As another reward, we are making room on our shelves for all of the new products. Keep an eye out for in-store sales. Right now all 4M Science and Craft Kits are Buy 2, Get 1 FREE!!!

Watch our Facebook LIVE video for more information!

 

 

 

aether pre release blog

Magic the Gathering – Aether Revolt Top 5

It’s a new year and a new Magic the Gathering set is on the horizon, and with the set fully released for viewing online players all over the world are weighing in on card quality, potential playability, and power level. With experts of all stripes making their opinion known the decision to add the opinion of our own prodigiously skilled Magic community was easily made – and the EDH / Commander format most played in the store certainly looks at this card pool as exceptionally interesting indeed.

For those who need a refresher; Commander (sometimes called EDH, or Elder Dragon Highlander) is a format of Magic utilizing a 100 card deck comprised of single copies of cardswithin a specific combination of colors designated by a Legendary Creature card who exists outside of your deck and is usually available to you at any time you could normally cast it (eliminating the variance of having to draw it). The set has been around for about tenyears and is popular enough that Wizards of the Coast releases yearly products to support it specifically, as well as incorporating cards in standard releases that fit in well. It is a casual, multi-player format that is widely regarded as the most inclusive and welcoming format to newer players.
So with that in mind, the Magic Community at Family Fun Hobbies (as polled and moderated by our resident EDH Guru / Assistant Manager Sean Breitenbach) presents for your consumption:

THE FIVE MOST EXCITING EDH CARDS FROM AETHER REVOLT

5. Sram, Senior Edificier
Every new set gives at least a few new options for Legendary Creatures to lead your deck, and Aether Revolt gave us a cycle of mono-colored legends of varying power levels. While Sram Senior Edificier isn’t the most powerful of the cycle, he’s by far the most exciting. Giving white decks the ability to actively draw cards issomething the color has been sorely lacking, making it a less attractive option to play. The card synergies well with the new and popular vehicle mechanic and will definitely be showing up in many lists to come.

MtG - Srams Senior Edificer

 

4. Trophy Mage
Trophy Mage is the latest in a cycle of blue creatures that allow the player to search their deck for an artifact card with a specific casting cost and put that card into their hand. What sets the Trophy Mage above the other cards in the cycle is the caveat that the artifact you search for has to have a casting cost of exactly 3 mana. This is literally DOZENS of relevant cards . . . the options are limitless, and having the ability to search your deck for exactly the answer you need on a creature that can serve as an attacking or blocking creature in addition to said tutoring is highly desirable.

 

MtG- Trophy Mage

3. Whir of Invention
Slightly better than tutoring a 3 mana cost artifact to your hand is literally the ability to search your deck for an artifact and put it directly into play – your only limit being how much mana you putinto the spell. An additional upside to the card is that you can use artifacts already in play to add to the amount of mana you pay into the spell, allowing bigger and better artifacts to come out and bolster your board. To top it all off, you can play the card at Instant speed – meaning at any point in the game, not just on your turn.

MtG - Whir of Invention

 

 

2. Rishar’s Expertise
Sean’s personal favorite card in the set (and narrowly missing the margin for number one on this list) is the green card in a cycle of Expertise cards that tie in to each of the new legendary mono-colored creatures of the set. Each of these spells has an effect that happens upon resolution of the spell and they then allow the caster to cast a spell from their hand without paying the mana cost of that spell – essentially giving the caster two spells for the price of one. The green card in the cycle allows the caster to draw cards equal to the highest power among creatures you control (which in Green decks can be pretty high indeed) and then cast a spell from their hand for free that costs five mana or less. It is entirely possible to draw 5 or more cards from this spell easily, and you then get to potentially cast one of those cardsFOR FREE. This takes two of the most powerful mechanics in Magic (drawing cards and reducing mana cost) and staples them together in one card.
MtG- Rishkars Expertise

1. Paradox Engine
It’s hard to describe the relative power level of this card without using other cards to give context. This card gives a player the potential to use creatures that tap for mana (either from their own rules text or other card effects) to fuel spells which will untap them again. You can then generate more mana, to cast more spells and untap again . . . and again . . . and again . . . ad infinitum. Infinite amounts of mana barely scratch the surface of what this card could do with different combinations of cards. Even something as simple as being able to attack and thenuntap your creatures to have blocking capabilities during your opponent’s turns . . . it’s so simple it’s elegant, and as a colorless artifact it can potentially fit in every deck without restrictions. It’s almost scary to think about from the perspective of veteran players, and with a Masterpiece edition of the card available as well as the regular version, this card will be highest up on the list of desired acquisitions from this set.

 

MtG - Paradox Eginems

 

If you are interested in seeing these cards before they are releaased, we have two full days of Pre-Release Tournaments in Store! You can find more information here: 

http://tiny.cc/AetherSaturday and  http://tiny.cc/AetherSundayaether revolt

Gift Registry

Keep your Birthday/Gift Registry on file with Family Fun Hobbies!

Family Fun Hobbies is pleased to announce our Birthday/Gift Registry. Simply fill out the form below (we can help) and ask a Sales Associate to keep it on file for you. We will contact your family and friends to let them know you have a registry with us and let them know they can shop for you from it.

Your list will remain on file 3 months past your event date for those procrastinators in your life!

Gift Registry

7 Great Gift Games for the Whole Family

7 Great Gift Games for the Whole Family!

1. Evolution – Evolution is a game about making and evolving animals species into the best they can be! This is a resource management game for 2-6 players. The game is appropriate for ages 12+ due to lots of small tokens and other pieces to keep track of, and takes about an hour to play. The objective is to collect as many food tokens as possible by populating your species and giving them traits that allow them to forage for more food and protect them from carnivorous predators! The game is simevolution-layoutilar to the popular Catan, where players need as many resources as possible to flourish, and also similar to poker or other card games, where it involves players contributing food resources to the watering hole “pot” and bluffing what trait cards they may have to evolve their species with. The game is especially great for any animal or science lover you may know, as it brings in many topics and tropes they may enjoy. This is a nice, more casual game, that really feels like you are creating and evolving your very own animal species. One of the best parts is playing it for the first time or with new friends and figuring out what helps your species survive best and seeing how you can creatively mix and match abilities to give your animals an edge! This game is available in our European board game section, along with its expansions “Evolution: Flight” and “Evolution: Climate” that bring in flying abilities and weather related conditions to the game! – Greg Peck, Family Fun Hobbies Sales Associate

2. Ticket to Ride – Ticket to Ride is a game for people aged 8 and up where you attempt to build and link rail lines across a map of the US (other maps are available). It suits 2-5 players and takes between half-an-hour to an hour to play. Thouticket to ridegh it might be more challenging for small children, it is easy to pick up and is a simple and addictive game that replays moderately well over time. Different versions of the game offer alternative maps, giving the game newfound freshness with expanded purchasing. I enjoyed the nuanced strategy of linking different railways to meet ultimate objectives while simultaneously trying to figure out and prohibit my opponents from meeting theirs. – Sean Breitenbach, Family Fun Hobbies Assistant Manager and Event Coordinator

3. Dastardly Dirigibles – Professor Phineas Edmund Hornswoggle, famed airship builder, is retiring and you are anDastardly Dirgibles engineer competing to inherit the Hornswoggle factory! Build your airship from different parts of nine beautiful suits, while also using special cards to your advantage or to thwart your opponents. The round ends when the first airship is complete — but you score only the suit used most in your airship. The player with the highest score after three rounds wins! For ages 8+ and 2-5 Players! – Katrina Placer, Family Fun Hobbies Co-Owner and Marketing Manager

4. World’s Fair 1893 – The World’s Fair of 1893 in Chicago was a spectacular international exhibition that showcased many great achievements in science, technology, culture, and entertainment. Acting as organizers of the fair, players work diligently to increase their influence throughout the faWorld's Fairir and obtain the grand exhibits that will be put on display. The organizer who has earned the best reputation when the fair begins will emerge the victor! On each turn of World’s Fair 1893, the active player sends a supporter to one of the five areas and gather all of the cards by it. New cards are then added to some of the areas, and the next player takes a turn. The five areas represent sections of exhibits, like Fine Arts and Electricity. Some cards represent exhibit proposals in one of those five areas, others represent influential people who give you bonus supporters, and other cards represent tickets for attractions and concessions along the Midway. 2-4 Players, Ages 10+ – Rob Placer, Family Fun Hobbies Co-Owner and Manager

5. Betrayal at House on the Hill – My pick for a family fun game would be Betrayal at the House on the Hill. The game is slightly complicated but can be learned easily. What is awesomBetrayal at House on the Hille about the game is that it it is a tile laying game, and it is different every time. Betrayal at House on the Hill quickly builds suspense and excitement as players explore a haunted mansion of their own design, encountering spirits and frightening omens that foretell their fate. With an estimated one hour playing time, Betrayal at House on the Hill is ideal for parties, family gatherings or casual fun with friends. Secretly, one of the characters betrays the rest of the party, and the innocent members of the party must defeat the traitor in their midst before it’s too late! Betrayal at House on the Hill will appeal to any game player who enjoys a fun, suspenseful, and strategic game. Betrayal at House on the Hill includes detailed game pieces, including character cards, pre-painted plastic figures, and special tokens, all of which help create a spooky atmosphere and streamline game play. The game is a blast! Ages 12+, 3-6 Players. – Tony Weeks, Family Fun Hobbies Sales Associate

6. Sushi Go! – In the super-fast sushi card game Sushi Go!, you are eating at a sushi restaurant and trying to grab the best combination of sushi dishes as they whiz by. Score points for collecting the most sushi rolls or making a full set of sashimi. Dip your favorite nigiri in wasabi to triple its value! And once you’ve eaten it all, finish your meal with all the pudding you’ve got! But be cGAMEWRIGHT-249areful which sushi you allow your friends to take; it might be just what they need to beat you!

Sushi Go! takes the card-drafting mechanism of Fairy Tale and 7 Wonders and distills it into a twenty-minute game that anyone can play. The dynamics of “draft and pass” are brought to the fore, while keeping the rules to a minimum. As you see the first few hands of cards, you must quickly assess the make-up of the round and decide which type of sushi you’ll go for. Then, each turn you’ll need to weigh which cards to keep and which to pass on. The different scoring combinations allow for some clever plays and nasty blocks. Round to round, you must also keep your eye on the goal of having the most pudding cards at the end of the game! Ages 8+, 2-5 Players, – Robert Placer, Family Fun Hobbies Co-Owner and Manager

7. Suspend –  A family game of tricky hangs and steady hands! Try this hanging balance game and you’ll be hooked! Suspend comes with 24 notched, rubber-tipped wire pieces to hang from a tabletop stand. Sound easy? Try adding another piece!Suspend Each time a bar is added, the balance shifts, the difficulty changes and the incredible midair sculpture transforms. Can you add all your game pieces without making it fall? This tricky game for 1-4 players is a test of steady nerves and steady hands. Ages 8+, but you can play with younger ones with modifications for their abilities.  – Katrina Placer, Family Fun Hobbies Co-Owner and Marketing Manager

 

7 Great Gift Games for Teens!

7 Great Gift Games for your Teenager!

1. Dominion –While there are many games which introduce similar mechanics and more intricate designs since its original release, Dominion is still the forerundominionner for the modern CCG (collectible card game) in the same vein as older, more established TCG (trading card games) such as Magic: The Gathering, Pokémon, and Yugioh (to name a few). Dominion offers a twist, however, in its “deck builder” design wherein players would not come with a pre-constructed deck to play against each other, but begin with the same access to the same resources and build their decks as play went on from an all-inclusive boxed set of cards. Coupled with its randomizer mechanic for setting up each game, along with its multitudinous expansion sets, Dominion offers literally thousands of unique play experiences, becoming the perfect choice for any card game enthusiast to enjoy for years to come. – Chino Devine, Family Fun Hobbies Sales Associate

 

2. King of Toyko – King of Tokyo is a wonderful game for teens, especially those who like Godzilla movies. Players pick a giant monster, and the goal is to take control of Tokyo and destroy it. GiaKOT2-3D_Boxnt monster noises are optional. Combine your dice to gather energy, heal your monster or just slap the other monsters down! Spend your energy to trigger permanent or one-shot special powers: a second head, body armor, nova death ray…Stop at nothing to become the King of Tokyo… but that’s when the real trouble begins for you! 2-6 Players. Ages 8+ – Sean Breitenbach, Family Fun Hobbies Assistant Manager and Event Coordinator

 

3. Ascension – My favorite game for teens would have to be Ascension. It is personally one of my favorite games. It is a bit more challenging but it is easily learned. It is a deck building game in which you use hero’s to gain power and defeat monsters to win. Once you get the hang of 5tribesit is so much fun and you can move up to the more challenging expansions. The game revolves around the Center Deck that contains Heroes, Constructs, and Monsters. Players take turn recruiting Heroes or Constructs for their decks, or defeating Monsters for the Honor and other bonuses. It’s a game that is different each time you play. There are so many cards to build your deck with that it changes every time! – Tony Weeks, Family Fun Hobbies Sales Associate

 

4.  Word on the Street – Players, either individually or in teams, try to claim letter tiles from the game board. To set up the game, seventeen letter tiles (all the consonants in English other than j, q, x, and z) are placed in a strip dowwodn the center of the game board – the median strip of the street, which has two “traffic lanes” on either side of it. On a turn, one team is presented with a category such as “types of fruit” or “something a player is wearing”, and that team has thirty seconds to com
e up with an answer in that category, then move the letters in that word toward their side of the game board. Any letters in the word that are not on the game board are skipped. The first team to claim eight letter tiles wins! This game is great for teens as it challenges their spelling skills, but also encourages team work in a fun, fast paced way. – Katrina, Family Fun Hobbies Owner and Marketing Manager

 

5. Five Tribes – Crossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala. The old sultan just died and control of Naqala is up for grabs! The oracles foretold of strangers who would maneuver the Five Tribes to gain influence over the legendary city-state. Will you fulfill the prophecy? Invoke the old Djinns, move the Tribes into position at the right time and the Sultanate may become yours! Designed bascensiony Bruno Cathala, Five Tribes builds on a long tradition of German-style games that feature wooden meeples. Here, in a unique twist on the now-standard “worker placement” genre, the game begins with the meeples already in place – and players must cleverly maneuver them over the villages, markets, oases, and sacred places tiles that make up Naqala. How, when, and where you dis-place these Five Tribes of Assassins, Elders, Builders, Merchants, and Viziers determine your victory or failure.  I love this game, it involves thought, bidding and skill, though I tend to over think things! Challenge me to a game, I’ll say “yes”, but will most likely lose! – Rob Placer, Family Fun Hobbies Owner and  Manager

 

6. Just Desserts – Just Desserts is a relatively simple game for teens to pick up. Players are waiters attempting to get guests their favorite dessert, or at least some combination of desserts that matches all the things they like,
without giving them something they don’t like. Who can satisfy the most guests? JustDesserts_3D-Contents_smThis is a great game for playing again and again. – Sean Breitenbach, Family Fun Hobbies Assistant Manager and Event Coordinator

 

7.Loonacy –  Loonacy is great game for almost anyone, because it has almost no learning curve. The goal is to match pictures on cards. There are no turns, and the first person to play all of their cards wins. Loonacy is a really quick game, so it’s great for when players don’t have a lot of time, but it caLoonacy.contents-S It’s easy enough to teach in a single sentence, and so addictive you can’t play just one game.  Speed of the hand and luck of the draw determine the winner in this frenzied free-for-all! – Sean Breitenbach, Family Fun Hobbies Assistant Manager and Event Coordinator

 

What do you think of our list? Are we missing anything? Comment on Facebook or Twitter!